![]() ![]() ![]() Instead, you’re constructing buildings to affect your city’s economy-making sure, for instance, that you can house enough peasants to fully staff your mine, which is necessary to construct weaponry. Think of it as a real-time strategy game without all the “micromanaging peasants” tedium. Stronghold Crusader 2 is, as mentioned, one part city builder and one part real-time strategy game. ![]() We’d better build up our economy if we want to take him out. I can see him standing proud atop this pillar, waving his sword in the air and taunting us. The enemy, on the other hand, has built out an entire castle, replete with multiple towers and a central pillar. Thanks to the power of “map constraints” we’ve managed to secure our end of the region by constructing a simple wall across the sand strip. In a preview at E3, our side’s castle is lazy.
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